![]() Ī mission generator should be fairly straightforward to write - after all, it's just a number of variables that are populated in a few nested loops - the main challenge is coming up either with a subset of valid values, or a randomization scheme that can do sanity checking for certain values - or your mission may be flying a MED EVAC mission at night time in an ASK13 :D The ability to add this type of logic and its execution in a location other than fgdata and the AI GUI might prove useful. The creation of a "mission editor" is something I have been contemplating for a very long time. The creation of a mission editor might go a long way in helping the implementation of such a system. Maybe this is also right direction to provide missions/TE (Tactical Engagement) framework to accompany model scenarios mentioned in this thread. In this section there is a topic where Marius_A showed some time ago his attempts to provide mission framework for FG (see ) On the forum there is a section regarding missions and tutorials. For example, there could be tutorial missions for new pilots who are still learning the basics, as well as long-haul airline or cargo missions, helicopter rescue missions, aerobatic challenges, airshow missions, combat missions for military aircraft, and so so much more. This would open up the door to a vast array of possibilities, as well as add a whole new level of immersion and customiation. Some kind of Mission system ought to be implemented in FlightGear, and there should be a few default missions, and well as the ability for people to create custom missions and use them within the simulator. Message: "A tourist is ready to fly to the airport" ĭo a full-stop landing and unload a passenger. Load a passenger, start the aircraft, take-off and fly to the destination. He would like you to write a scenario of suggested mission.įor example, if you could write something like this: Mission summary: įor starters, Marius wants to create a few simple missions that could be completed in less than 15 minutes. If you are willing to write some scenarios and test the missions, he would like to collaborate. as the data backend and being able to render the scenery at runtime would be fantastic.Marius_a has a working prototype of a mission system on my local copy of FG, but is limited by his imagination while creating actual missions. Having the OSM database, probably augmented with our scenemodels, elevation model, navdb, apt.dat, groundnet etc. Scenemodels and terrasync are going down. If you can provide the above, are able to provide help, or have any serious ideas for a replacement, please get in touch via the forum topic or the mailing list topic ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |